{"id":3199,"date":"2024-08-09T11:04:06","date_gmt":"2024-08-09T11:04:06","guid":{"rendered":"https:\/\/blockwind.news\/china\/2024\/08\/09\/stanford-study-found-virtual-reality-vr-significantly-impacts-social-interactions-in-the-metaverse\/"},"modified":"2026-01-07T17:14:46","modified_gmt":"2026-01-07T17:14:46","slug":"stanford-study-found-virtual-reality-vr-significantly-impacts-social-interactions-in-the-metaverse","status":"publish","type":"post","link":"https:\/\/blockwind.news\/china\/2024\/08\/09\/stanford-study-found-virtual-reality-vr-significantly-impacts-social-interactions-in-the-metaverse\/","title":{"rendered":"Stanford study found Virtual reality (VR) significantly impacts social interactions in the metaverse"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">December 29, 2022<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">By Joe Pan<\/p>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\"><strong>Top 5 ways VR can transform education, work, and social interactions in the future<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1.<\/strong> Being in a large, open, outdoor environment in VR can lead to increased non-verbal synchrony, group cohesion, pleasure, arousal, presence, and enjoyment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>2.<\/strong> Using avatars can lead to increased non-verbal synchrony, feelings of being &#8220;in sync&#8221; with oneself and others, and increased group cohesion.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>3. <\/strong>Using generic avatars (avatars that all look and dress alike) in VR can lead to increased feelings of anonymity and disinhibition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>4.<\/strong> VR can be used to create immersive learning experiences, especially when combined with physical activities.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>5. <\/strong>VR can be used to facilitate virtual team building and group problem-solving as well as therapy for mental health treatment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>About the author<\/strong><strong><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Joe Pan is the contributing editor at NFTmetta.com.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>December 29, 2022 By Joe Pan Top 5 ways VR can transform education, work, and social interactions in the future 1. Being in a large, open, outdoor environment in VR can lead to increased non-verbal synchrony, group cohesion, pleasure, arousal, presence, and enjoyment. 2. Using avatars can lead to increased non-verbal synchrony, feelings of being [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":3200,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[107],"tags":[],"class_list":["post-3199","post","type-post","status-publish","format-standard","has-post-thumbnail","category-all"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Stanford study found Virtual reality (VR) significantly impacts social interactions in the metaverse - Blockwind News<\/title>\n<meta name=\"description\" content=\"Stanford study found Virtual reality (VR) significantly impacts social interactions in the metaverse . 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